Before compiling the results for January, I was a little disappointed in myself. I remember it taking a couple of weeks to get moving as other home tasks took precedence. However, after going through my notes, the result looks more like a normal month - a couple of better than average weeks after a couple of worse than average weeks. Consistency is my problem.
The game is coming along nicely. The UI is complete and working well (apart from tooltips, to be done later). Forming and moving bases is complete; targeting and firing is in progress. Everything so far works better than before. Perhaps the second time I know better what is required - a point of evidence in favour of prototypes.
Another two entries have been added onto the game ideas list - time to start culling it. I have also bought some tabletop components as I have plans to create tabletop prototypes of my next games - it is such a great way of iterating through designs quickly. With these new components I will be able to prototype Ci2d, plus a couple of others. I just need a week or so to come up with a set of starting rules.
Over the next month: